"Miyamoto’s logic was that making Zelda perplexing would force kids to share information with their friends and foster a sense of community around the game, and it worked! Anyone who spent any time on playgrounds during the 80s knows The Legend of Zelda was consistently one of the most discussed games."
I loved reading this, and I never knew the intention behind it. I remember discussing Zelda with my best friend and group at our bus stop multiple times back in the late 80s. Very cool to know that it was Miyamoto's intention for us to be doing that very thing.