Author Topic: Pinball Tourneys 101: Switching back to qualifying and away from matchplay  (Read 1641 times)

Offline prefontaine79

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I agree.
Though I still have fun with the Strike style, I often start cold and risk getting strikes early and with long drives just to get there on time I dont feel warmed up with the given practice times. But yeah everybody knows, play better!

Qualifying is awesome. I caught the tournament bug during Cafe One’s Iron Maiden launch party and loved following my progress on the 2 lcd screens they had as they were constantly updated and the data compiled. I got there late and didnt qualify that day but TNA was pumping its audio and it was an intense competitive atmosphere. A top player I follow got there even later than I did and qualified with ease. I made up a side tournament in my head against him on my fav game, Whirlwind and learned even more about a game I thought I had mastered as he smoked my score.

More recently at their Sword of Rage launch tourny qualifying reigned again and I got in the finals. It was a personal victory. Didnt qualify til the last hour but i knew exactly what i needed to do and got the scores i needed. It was a rush. There were a handful of really good players vying for that last spot so I felt well accomplished. Next step for me is to keep that intensity level up, and maybe not eat a burger before finals begin lol i was 3 strikes and swept out.

Glad you posted this thread. I am hooked on how it all works and like all styles. A style I also really liked was at Retro Jax’s main tourny where you get to accumulate points in ea round. Felt like a strike/qualify hybrid. Now i am trying to think of a way to get to this Points Monsters grrr!
LZPro
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Offline pinballcorpse

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Another quick edit.

The official rules have announced that the scoring is 100, 90, 85, 84, 83....(There is no fixed rule for this, and various tourneys have experimented with different systems)

The same principle discussed above applies for calculating position, but the math is different.

Divide the composite score, say it is 640, by 8 for this case because 8 games count.

640/8= 80 points average per game, or 8th place average per game. Note that starting at 3rd place, the point and place always add to 88. 

So if your composite score is 560, you are at 70 points average per game or 18th place. Since top 16 advance, you probably will need to find a couple areas to improve to make it to finals.

The specific math can vary, this is a guideline for deciding what to do. 

Alternatively just kill every game and you are in ;)
Winning (contests) isn't the word. I won it once. The rest of the time you're just defending-Rodney Mullen, skateboarding legend

Offline pinballcorpse

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Using actual data now: We can see the 16th qualifier was 610 points.  This means that to qualify a player needed to average 610/8 ~  just over 76 points on all 8 games. This is an average of 12th best score per game. (You can go back to your online scores and see the points + place = 88 guideline for 3rd place and beyond)


The reason the number is not averaging 16th per game to make top 16 is because there are more games available than needed to qualify.  If there were exactly 8 games in the bank, then the average would work out to approximately 16th because there is a one to one relationship between the games and ranks.

On the subject of considering qualifying and finals as two tourneys, it almost worked out that how people qualified in the top 16 ended up being how they finished in the actual finals.  Doesn’t typically work out that way, though. I can certainly recall tourneys where I was top seed and played awful in finals and conversely qualifying low and finishing high. It happens. That’s why we have finals.

Another key takeaway is this: look at the history of the best players. Nobody, and I mean NOBODY destroys every game, every time and puts up a huge score. It simply is not possible. The better players will typically prevail in the long run, and learn the game as they go. Everybody has a chance to have a breakout game and that might be the game that helps propels you into the final 16.

I’m sure those in attendance experienced the concept of “void and re-queue”. After a tourney, looking back sometimes you find your best games happen early.  For me from 9-midnight on Saturday was fruitless.  I was trying to move into a higher seed from 8th, but could not manage it.  I was exhausted. I should have stopped and gotten some rest. (Lesson-playing tired is not a good idea. Still trying to keep this in mind this after 10 years. 

I was not in danger of not qualifying, but I wanted to improve to top 4. In fact we see that with many players jockeying.  Those just shy of 16 want in, those 9-12 want to be top 8, those 5-8 want to be top 4, those in top 4 want to be 1.

Always a little gamblers fallacy that is hard to fight-next game will do it...The lesson that is easy to say, but hard to implement: sometimes you have to just let it go and let things happen naturally instead of trying to force a result.

And lastly, remember to eat and drink and stay off your feet when not playing. Atticus frequently was reminding me to do this.  There were times where I was a mess. I ate some food at Atticus’ insistence and then came back and did well.  I recall having to remind him years ago of this at the 2016 States.  Have a friend with you at these tourneys and look after each other help each other out :)

Hopefully those new to the format learned some things, and thought about how to approach the next best game qualifying format. (Pretty sure that will be Free Play Florida). 

Thanks for reading, and nice playing with everyone :)
Winning (contests) isn't the word. I won it once. The rest of the time you're just defending-Rodney Mullen, skateboarding legend

Offline Miracleman

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This thread was a MUST READ and I mentioned it several times over the Point Monsters Twitch stream during the tournament.

This and all your pinball tips should be archived as a sticky in the 'Game play tips, tricks and score challenges' sub category after a month or so here, so they are easy to reference in the future.

It was really exciting to watch almost all of the Point Monster gameplay this past weekend, and how the constant addition of talented new competitive players can affect who qualifies in what positions. The presence of Anthony Dickson and Gwen Octavia (both 1st timers at PM) and Alex Marino (2nd time) definitely made a difference in Main and Classics.

The top 4 qualifiers were the top 4 in Main finals, but I felt that anyone could have taken the top spot. Eric Stone not doing well in Classics finals after qualifying 1st was a bit of a shocker but proves that possibility.